Kingdoms of Kalamar Fantasy Campaign Setting Well now, here is an. Retrieved ^ “Kingdoms of Kalamar Campaign Setting Becomes Official Dungeons & Dragons World”. Wizards of the Coast. Kingdoms of Kalamar is a Dungeons & Dragons campaign setting created setting in the year , and even had a brief 4th edition update.
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We’ve made sure that things like languages, topography, trade routes, weather, political divisions and tensions all follow real-world patterns, so the longer you adventure on Tellene, the more it feels like a real world! Thus, each place that race populates is named in the language of the people who live there.
This article needs additional citations for verification. Wizards of the Coast. Thus it is easy to work large military and political conflicts into your campaign.
But that is not why you get the setting. August Learn how and when to remove this template message. No, the fate of many innocents depends on you – and you alone. I could have sworn they were not going to upgrade though.
Tellene is a planet similar in size to Earth, but with three moons, and a warmer climate. You can still have your magic longsword, but it’s not like other settings where it kinvdoms everyone has Glamdring or Durandal. Navigation Main page Recent changes Random page Help. Also, hobgoblins are the dominant evil humanoid race, with a pair of mighty and somewhat Asiatic-themed empires, and orcs are feral tribes in the wastelands considered more a persistent nuisance with regular raids on civilized lands than a people.
While not as well known as setting such as Forgotten Realmsthe setting has a loyal following and has received praise for its consistency and realism. Mythos of the Divine and Worldly “, both in Due to this, the world is also generally referred to as Tellene.
Dark Alliance Baldur’s Gate: Barbarian horselords war among each other for control of the cold north, while Slennish cultists kidnap the innocents left behind the lines. Shattered Lands Dark Sun: Come for the maps, stay for the fluff, people. Besides those mentioned, Elves have three very small and distinct kingdoms, and dwarves, gnomes, and halflings are mostly downtrodden. Whether you prefer to join raiding parties in the cold barbaric north, step on board a pirate ship in a cosmopolitan bay area, explore ancient cities and dark jungles on a tropical southern isle, wage front-line combat in a matriarchal society battling Imperial legions, journey deep into the harsh desert homes of savage creatures, slip through the shadowed streets of cities ruled by ancient and modern evils, or whatever locale you desire, you can find it here.
Looks interesting, anyway – thanks for posting it. You can also learn more about different aspects of the Kingdoms of Kalamar by following these links: It broke the continent down into six regions and examined each one on a large scale.
While filled with many of the fantastical elements that roleplayers love, the Kingdoms of Kalamar setting is fundamentally based on realism – within the context of the game, everything makes sense! Dueling in Realms of Fantasy. I have kalamaar way.
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Kingdoms of Kalamar 4th edition campaign setting
Retrieved from ” https: Part IPart II. The climate ranges from temperate to sub-tropical. Please help improve this article by adding citations to reliable sources. Half-orcs, on the other hand, are much rarer. kihgdoms
On Tellene, only the most advanced societies use steel, including plate armor, and can fashion complex siege weapons. Ruins of ancient empires lie buried beneath burning desert sands, and their stories told in smoky back kingdojs attract brave fools eager for excitement and quick wealth. Unsourced material may be challenged and removed. It also described the setting’s secret societies, astrology and calendar.
Scott The New World, Part 9: No, not in the traditional “pesky varmints are stealing my livestock and stuff – kill them for me!
Archived from the original on February 11, As it’s a 3e setting, it’s understandable that they’re not incorporating the new player races too much. Because the setting is driven by the actions of ordinary men, even a low-level PC can have a profound effect and shape the world with his actions. What are some highlights of the Kingdoms of Kalamar setting?
Kingdoms of Kalamar – 1d4chan
Sourcebook of the Sovereign Lands detailed the people and places of Tellene, the campaign’s continent and world. Adding to this, KoK’s writers took an unusual kaoamar to mechanically balancing things. Books compatible with other editions are noted in the full product description. Dwarven warriors carry the body of a fallen leader deep into their underground mountain city, passing the tombs of kings dead for some thirty dwarven generations.
Which is not to say it is all fluff.